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 Advantage.dek

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tropireno
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PostSubject: Advantage.dek   Sat Sep 12, 2009 11:34 pm

Total:40

Monsters: 18
3x Banisher of Radiance
1x Blackwing - Gale the Whirlwind
2x Breaker the Magical Warrior
1x Cyber Dragon
2x Green Gadget
1x Neo Spacian Grand Mole
2x Red Gadget
1x Sangan
2x Thunder King Rai-Oh
1x X-Saber Airbellum
2x Yellow Gadget

Spells: 6
1x Brain Control
3x Fissure
1x Heavy Storm
1x Smashing Ground

Traps: 16
2x Bottomless Trap Hole
1x Call of the Haunted
2x Dimensional Prison
2x Dust Tornado
1x Mirror Force
2x Robbin Goblin
3x Royal Oppression
1x Solemn Judgment
1x Torrential Tribute
1x Trap Dustshoot


And no, I did not forget about MST.
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InfinitySlayer
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PostSubject: Re: Advantage.dek   Sat Sep 12, 2009 11:40 pm

Your opponent plays Heavy Storm. Bye bye! Razz

In all seriousness though, it's a nice deck. I like your idea of teching in Robbin' Goblin. I understand why you would use Tornado, but I think you should find some room for a Lightning Vortex to dump dead Traps or other cards in your hand. LV gets rid of swarm easily.
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tropireno
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PostSubject: Re: Advantage.dek   Sat Sep 12, 2009 11:52 pm

Yeah, having only 1x Solemn really hurts this deck.

So what should I take out for Lightning Vortex? I also might want to add a Snipe Hunter somewhere so what should I take out for it too?
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InfinitySlayer
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PostSubject: Re: Advantage.dek   Sat Sep 12, 2009 11:56 pm

I'm thinking of losing both of the Dust Tornado or 1 Tornado and 1 Oppression for Vortex and Snipe.

Wow, finding space in here is ridiculous. =/
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PostSubject: Re: Advantage.dek   Sun Sep 13, 2009 12:21 am

Looking at the deck, I'd honestly say add 1 Dark Bribe or a negation card because this deck can be hurt severely by specific cards (Like Heavy Storm, etc.) that you could just negate to keep advantage. Also, since you use Airbellum, why not tech Brionic and Urbellum since they help the deck theme and leads to hand/field advantages and bad top decking.
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