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 Yu-Gi-Oh 5D's World Championship 2010: Reverse of Arcadia

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DarkestDion
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PostSubject: Yu-Gi-Oh 5D's World Championship 2010: Reverse of Arcadia   Mon Nov 02, 2009 1:58 am



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PostSubject: Re: Yu-Gi-Oh 5D's World Championship 2010: Reverse of Arcadia   Mon Nov 02, 2009 8:47 am

Huh, cool allredy news about this game?
Anyway I hope they improve the grapichs, 09 dissapoint me. I liked 08 looks more. Sure it was nice with a change but still.
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PostSubject: Re: Yu-Gi-Oh 5D's World Championship 2010: Reverse of Arcadia   Mon Nov 02, 2009 11:41 am

thanks Dion, lol I was just searching for article on it 2 days ago. Also can you post the same topic here from the site? It helps attracts search engine keywords to people that are looking for it.

BTW, what time does this game come out?
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DarkestDion
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PostSubject: Re: Yu-Gi-Oh 5D's World Championship 2010: Reverse of Arcadia   Mon Nov 02, 2009 11:46 am

That my friend I have no idea on the release date Sad
As long we don't wait till June, we are fine.

more info, credit from someone on gamefaqs

Quote :
http://www.konami.jp/yugioh/info/info20091102.html?keepThis=true&TB_iframe=true&height=480&width=800&&po=upd

Ok, this is what we know so far:

- With Earthbound Immortal Aslla piscu we know that at least it will be up to Raging Battle, but i could bet that it will cover up to Absolute Powerforce, or even up to The Shining Darkness.
- Once again you will be able to get your own D-Wheel, and race on special tracks just like Stardust Accelerator.
- The D-Wheel and the Race systems have been improved, from Konami: " D · wheel racing at power-up games! Has been set up and jumping into the race, I'll be taking courses such as the importance of diplomacy! " (Note that translations wont be 100% accurate...)
- Most Likely the story will continue the one on Stardust Accelerator, going trough the Dark Signer Arc, it is unknown yet if it will cover all the Dark Signer Saga....
- It looks like the main Story will be focused on the Arcadia Movement, from Konami: " Now you have the story of his hero, group Saikodyuerisuto whopping "Arukadiamubumento" I'll start from where you are bound to! aim of the unity of the Divine! ? ? "
- New Characters, from Konami:
" Carly Nagisa: The female reporter chasing a scoop "fortune-telling witch," I'll use the deck! "
" Kyosuke Kiryu: He and Jack was a friend of a former planet, I'll got a strong will power and Dakushiguna! "
" Divine: Arukadiamubumento" In the, but he now holds the key to work! "
- The game will feature new animations, from Konami: " 5D's disrupted their planetary animation with "God securing land," the series debut! Securing God's face if you combine the effect of land and a strong offense! "
Well, so far, we can't say much, we'll just have to wait a little longer...

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PostSubject: Re: Yu-Gi-Oh 5D's World Championship 2010: Reverse of Arcadia   Mon Nov 02, 2009 9:01 pm

I hope this game doesn't lag like WC09. >_>
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PostSubject: Re: Yu-Gi-Oh 5D's World Championship 2010: Reverse of Arcadia   Wed Nov 04, 2009 5:08 pm

Can't wait for it to come out.
Like Infinity, I hope they fix the lag issue here.
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PostSubject: Re: Yu-Gi-Oh 5D's World Championship 2010: Reverse of Arcadia   Wed Nov 04, 2009 11:04 pm

Some Updates

http://shriek.twoday.net/stories/6018030/

YU-GI-OH! 5D'S: World Championship 2010 - Reverse of Arcadia

Release Date = Unknown [Probably 1st Quarter 2010]
Price = Unknown
System = Nintendo DS
Genre = Card Battle

The Official software for the 2010 world tournament.
The amount of cards featured in the game is currently unknown...
Features a Story Mode like that of the previous game where you can explore the world of 5D's
Features the handheld debut of Divine

Promontional Cards: Unknown

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PostSubject: Re: Yu-Gi-Oh 5D's World Championship 2010: Reverse of Arcadia   Thu Nov 05, 2009 3:37 pm

wow, can;t wait! Smile)
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PostSubject: Re: Yu-Gi-Oh 5D's World Championship 2010: Reverse of Arcadia   Fri Nov 06, 2009 7:18 am

Light0fTwilight wrote:
Huh, cool allredy news about this game?
Anyway I hope they improve the grapichs, 09 dissapoint me. I liked 08 looks more. Sure it was nice with a change but still.

same, as same as infinity, the lagging, but i cant wait to get it (if i get it)
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PostSubject: Re: Yu-Gi-Oh 5D's World Championship 2010: Reverse of Arcadia   Tue Nov 10, 2009 2:05 pm

Oh wow, I can't wait to get it! I also hope the graphics are better and won't lag like the last game.... :/
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PostSubject: Re: Yu-Gi-Oh 5D's World Championship 2010: Reverse of Arcadia   Tue Nov 10, 2009 4:53 pm

Well, what I really hope was that the deck construction can be more satisfying for all duelists especially me in particular. From my opinion of the last version of the world championship, it kind of suck because even though I like the way the creators of that game did a nice job on the graphics and storyline of the game, but it would be more satisfying if the player who have cleared the story mode, he or she has the option to replay the story mode as many times as he or she wants and get to keep all things that he or she have gain from the cleared game such as DP points, cards, and the Duel Runner parts. Also, what mainly makes me feel annoyed about the 2009 version is the fact that the deck construction of the main deck is you allowed to have 40-60 cards and the extra deck is allowed to have 0-15 cards. What ever happen to having 40-80 cards in the main deck and 0-30 cards in the extra deck just like in the 2008 version? Even though that I don't know who was responsible of changing the deck size to something that ridicules for the 2009 version, but it better be changed back to the way it was used to be for the 2010 version because, as I recall that the rules say that you can have as many more cards in your main deck as you want, so the deck size should have possibly 40-99 cards. I hope that's not to much to ask?
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PostSubject: Re: Yu-Gi-Oh 5D's World Championship 2010: Reverse of Arcadia   Wed Nov 11, 2009 10:25 am

first of all, you can replay story mode O_O
2nd: about extra deck size, rules now limit it to 15. not only in game but in the TCG as well
and for the deck size, who makes decks that have more than 60 cards? the fact is: making the deck size larger would entail making the game's size larger and that is no option because of all the crap loads of cards they have to add each game. plus, if you have a deck above 50 cards (maybe even 40) then you won't draw the cards u need. and if you want more versatility that's what side decks are for. it is a DS game after all, not enough space XD
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PostSubject: Re: Yu-Gi-Oh 5D's World Championship 2010: Reverse of Arcadia   Wed Nov 11, 2009 4:14 pm

First of all: How can I replay the story mode without selecting the new game option?
Second of all: Here's my response for your answer. You want to know who makes decks that have more than 60 cards, it is me. I like adding more cards in my deck and I have been doing that since from the 2004 version to the up-to-date version. The reason why is because it depends on how you construct your deck with the right cards to make it work. After through years I have experimented trying to make it works, but until the 2008 version I've finally perfected my deck and it works for me. I was looking forward on setting my deck for the 2009 version, but as soon as I got it, the game tells me I'm unable to add any more than 60 cards which it forces me to give up the cards that I've worked so hard on perfecting my deck from the 2008 version for this. This is something that really ticked me off. It makes want to know who was responsible for this and make a complaint. Also, if it is a DS game, I've notice the creators certainly had no problem on making enough space on the previous Yu-Gi-Oh! DS games, so whats the problem that I wonder. Also, I'll bet I'm not the only one who have the same problem as I have. Hopefully all of this explains a lot?
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PostSubject: Re: Yu-Gi-Oh 5D's World Championship 2010: Reverse of Arcadia   Wed Nov 11, 2009 6:33 pm

1st: then that's not replaying. it's continuing.
2nd: so i see you're one of those people who like lots of cards. like i said. THEY HAVE NO SPACE.
so it's your choice more deck space or less cards to choose from^_^

also, i don't like arguments so just think:
i don't like a lot of stuff about 09 too. but what can we do? all we can do is adapt our strategies
and hope for better next time. no
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PostSubject: Re: Yu-Gi-Oh 5D's World Championship 2010: Reverse of Arcadia   Thu Nov 12, 2009 3:45 am

1st: Well, what I had in mind is that when you cleared the story mode, you have the option to replay the story mode all over again which in other words your restarting the story back to the beginning.
2nd: Easy for you to say.

Also, I didn't mean to be argumentative with you. I'm just frustrated with the ones who made this DS game. It makes me wonder, maybe if we're lucky that we can offer some suggestions to the producers who are right now making the 2010 version to make this game more better than the last. For example, if they need more space in the game I was thinking that they should physically customize a built-in extension on the game chip so it will have enough space in the game data for many possibilities to be added including having more cards added in your main deck and extra deck. What do you think of this?
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PostSubject: Re: Yu-Gi-Oh 5D's World Championship 2010: Reverse of Arcadia   Thu Nov 12, 2009 5:57 am

1st :okay
2nd : not really. it's just that i've accepted this fact

and i agree they could do that. it would be better. but it is a DS after all. konami has done many wonderful things on bigger
platforms *cough* tag force *cough* XD
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PostSubject: Re: Yu-Gi-Oh 5D's World Championship 2010: Reverse of Arcadia   Thu Nov 12, 2009 11:34 am

1st: Hehe, I guess you now understand what I meant.
2nd: Well, I know you do, but to me, barely.

Well, I already known about the upcoming Tag Force 4 on the PSP, but unfortunately I don't have the PSP of my own yet, but one day I will get my hands on it. Hopefully someone around here will deliver or show this website to Konami, so they will read our suggestions and before we know it, they'll work their magic. However, if Konami ask us any questions about what we had in mind about our suggestions, I'm sure we'll point them in the right direction. What do you think of this?
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PostSubject: Re: Yu-Gi-Oh 5D's World Championship 2010: Reverse of Arcadia   Thu Nov 12, 2009 11:41 am

this is what i expect from 2010:

- Fortune Lady deck (must have, wakka Very Happy )
- Much more Customized Character settings (if you know what i mean)
- go back to 3D Monsters
- Characters have voice in-duel
- Much bigger variation of side-characters and their decks
- Cards pack can be downloaded from the web when new packs come.
- better IA
- Trubo Duel through Wi-Fi
- Voice communication through Wi-Fi
- Bigger variations of cut-scene summonings
- in-game card to the newest pack that have been released before the game have

hope they make all of my wishes come true!
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PostSubject: Re: Yu-Gi-Oh 5D's World Championship 2010: Reverse of Arcadia   Thu Nov 12, 2009 12:06 pm

Now this is what I'm talking about, but I think a few of the wishes you ask for is a little questionable depends on how much money that Konami can afford and how much hard-work and technology they put in to that game. But we'll see.
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PostSubject: Re: Yu-Gi-Oh 5D's World Championship 2010: Reverse of Arcadia   Fri Nov 13, 2009 1:17 am

kavasiki wrote:
this is what i expect from 2010:

- Fortune Lady deck (must have, wakka Very Happy )
- Much more Customized Character settings (if you know what i mean)
- go back to 3D Monsters
- Characters have voice in-duel
- Much bigger variation of side-characters and their decks
- Cards pack can be downloaded from the web when new packs come.
- better IA
- Trubo Duel through Wi-Fi
- Voice communication through Wi-Fi
- Bigger variations of cut-scene summonings
- in-game card to the newest pack that have been released before the game have

hope they make all of my wishes come true!

Kavaski some of the things you asked if konami had them in the past WC games and did not include them from the future ones, that can only mean that the new ones is better and they are only moving forward.

Now here's the thing about DS in general.

DS originally came in the year of 2004. Back then all games that were for DS were not animated like. You could see DBZ with character pic icon and talks or you can even see Nightmare Troubadour with just that. Although Trobadoure was planned to be released on the GBA system following up by GX Duel Academy but because of the new wifi this was not planned and they used that as a test run on Nightmare Troubadour to see how it goes. How did I know? It's simple. WC 2006 was released on GBA, how come? Also why not keep up with the GBA released and released WC 2007 on DS? "Where are you going with this Konami?"

On the year of 2008, this is the time most games starting to have stylus moving animation. You can tell from the improvement of WC 2008 with the cubic figure, and if you are a fan of Naruto or any fighting games you'd rather play those on PSP versions but now anyone loves playing them on DS all the sudden.

More than that I just check GameSpot on the DS games released now the top games are all about DSi ware and puzzle themes. Later on will be any theme on DSi ware. Why? Because Nitendo released DSi and they are ditching most DS game styles. With new updates to come and software DS or DSl will be for noob about 2 years from now. Even I can't watch a show without seing them saying NEw Dsi stuffs on sales and games. It's all over everywhere. With that they starts to bring 3d animation to all DS games starting on the fall on 2008.

I want you to use an emulator and check on recent DS game released that's either fighting or roleplay. All will have 3d animation on the characters. The roleplay game category that never changes is pokemon. Stays the same style ever since on the released of Pokemon Emerald Generation.

I prefer Ds over a Dsl because the GBA slots on DSl pops out and doesnt look right to play. Even that can damage the GBA pocket if you put that in your bag or worst inside your pocket. DS (Phat) may be big but it covers everything smooth. Now I stayed with the original DS ever since on 2007. Same Gray style and big. I recently bought the Dsi because of seeing the epidemic game shocks that supports DSi Ware and nonstop commercial on it in TV. Also know when DSi first came it was in 1.1 and some games like MArio Kart didnt look right to play on it. Now it's 1.4 I still can't play Dragon Ballz Origin in it.

1 - Why did Konami separate the WC 2008 duel screen and put it both screen in separate?
A - Konami don't care if you record games of Yugioh with normal cams (If you can still watch the English Trailer of Wc 2009, they used something called Win Pro DS). They only care of improvising and following up with Nitendo Now Game Styles. I believe instead of seeing the picture card on the screen and the damage reflect on the opposing player will changed to some sort of animation attack and not just the card. The Wc 2009 game model reminds me of Wc 2004, and I can see that Konami just didn't put that much thought into the duel system other than separated the screen and focuses on more 3d animations on the characters.
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PostSubject: Re: Yu-Gi-Oh 5D's World Championship 2010: Reverse of Arcadia   Fri Nov 13, 2009 5:16 pm

I've just read your reply dayvividnerdvillage. I can agree on what the company did to make the Yu-Gi-Oh! 5D's 2009 version. They should put more thought into that game. I bet you just read my previous replies when I was typing to this user named webmaster, right?
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PostSubject: Re: Yu-Gi-Oh 5D's World Championship 2010: Reverse of Arcadia   Fri Nov 20, 2009 10:26 pm

I discovered something interesting on www.neoseeker.com. Someone posted the announcement of when this game will coming out on the DS. It will be out on Feb 06, 2010. If anyone still want to offer more suggestions and/or send an email of everything from this tread to the company who are making the upcoming 2010 version, this is our last chance before it comes out because we only have 2 months left.
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PostSubject: Re: Yu-Gi-Oh 5D's World Championship 2010: Reverse of Arcadia   Sun Nov 22, 2009 1:24 pm

thanks for the info... i can´t wait Very Happy
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PostSubject: Re: Yu-Gi-Oh 5D's World Championship 2010: Reverse of Arcadia   Sun Nov 22, 2009 4:18 pm

Your welcome! And if your interested in spreading the word to your friends or anyone else that they would offer more suggestions for this game and/or if you would like to let the company know about the ideas that we offered so far, so they can make this game much better than the last before it comes out. Remember we only have 2 months left.
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PostSubject: Re: Yu-Gi-Oh 5D's World Championship 2010: Reverse of Arcadia   Tue Nov 24, 2009 6:46 pm

its the game very king^^ yeah i waiting
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