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 Do Da Wario!! (a warrior type deck R/F

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DJPlace
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PostSubject: Do Da Wario!! (a warrior type deck R/F   Sat Feb 20, 2010 3:34 pm

monsters=20

3 Field-commander Rahz
2 rose warrior of revenge
3 commando Knight
3 marauding captain
2 speed warrior
3 fortess warriro
2 comarade swordsman of landstar
2 x-saber pashuul

spells=10
1 brain control
1 heavy storm
1 mind control
1 mystical space typhoon
1 reinforcement of the army
1 scapegoat
1 smashing ground
3 the warrior returning alive

traps=10
2 bottomless trap hole
1 call of the haunted
3 dark bribe
1 mirror force
1 solemn judgment
1 the transmigration prophecy
1 torrential tribute

extra deck=15
3 colossal fighter
3 gaia knight the force of earth
1 goyo guardian
3 lightning warrior
3 x saber urbellum
3 x-saber urbellum
2 xsaber wayne

also made a side deck.

monsters=6 effect
armed ninja
crimson ninja
mysterious puppeteer
princess of tsunigl
speed warrior
trap master

synchro monsters=6
black rose dragon
brionac dragon of the ice barrier
magical android
red dragon archfiend
stardust dragon
thought ruler archfiend

spell=3
banner of courage
sogen
the a. forces

tell me if it needs fixing or anything like that.
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Shiki
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PostSubject: Re: Do Da Wario!! (a warrior type deck R/F   Sat Feb 20, 2010 5:37 pm

You could use Torapart in here. Add an X-Saber Wayne to the extra deck.

You could use Koa'ki Bergzak here as well.

I'd say add a Mystic Swordsman LV4 since you can use Maruding's effect with him.

Takes out face-down monsters nicely.

You also don't need 3 Field Commanders. 1-2 is good enough.

Freed knows more about warriors so you he'll probably have better suggestions than I do.
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freed
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PostSubject: Re: Do Da Wario!! (a warrior type deck R/F   Sun Feb 21, 2010 4:36 am

DJPlace wrote:
monsters=20

3 Field-commander Rahz
2 rose warrior of revenge
3 commando Knight
3 marauding captain
2 speed warrior
3 fortess warriror
2 comarade swordsman of landstar
2 x-saber pashuul

spells=10
1 brain control
1 heavy storm
1 mind control
1 mystical space typhoon
1 reinforcement of the army
1 scapegoat
1 smashing ground
3 the warrior returning alive

traps=10
2 bottomless trap hole
1 call of the haunted
3 dark bribe
1 mirror force
1 solemn judgment
1 the transmigration prophecy
1 torrential tribute

extra deck=15
3 colossal fighter
3 gaia knight the force of earth
1 goyo guardian
3 lightning warrior
3 x saber urbellum
3 x-saber urbellum
2 xsaber wayne

also made a side deck.

monsters=6 effect
armed ninja
crimson ninja
mysterious puppeteer
princess of tsunigl
speed warrior
trap master

synchro monsters=6
black rose dragon
brionac dragon of the ice barrier
magical android
red dragon archfiend
stardust dragon
thought ruler archfiend

spell=3
banner of courage
sogen
the a. forces

tell me if it needs fixing or anything like that.

in my opinion Field-commander Rahz is to slow replace him with stratos and 2 or 3 aluis or wild heart trust me alot better. i think you should take dark bribe out and put in 1 or 2 my body as a shield. speed warriors serve no purpose with no junk syncron same with fortress. throw in a cyber dragon for speed trust me it helps.
i'll edit all this later
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DJPlace
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PostSubject: Re: Do Da Wario!! (a warrior type deck R/F   Sun Feb 21, 2010 1:58 pm

ok here's a update version of my deck.

monsters

1 cyber dragon
2 elemental hero neos allus
1 elemental hero stratos
1 field commander rahz
2 rose warrior of revenge
2 elemental hero wildheart
3 command knight
3 marauding captain
2 sword master
1 comrade swordsman of landstar
2 x-saber pashuul

spells

1 brain control
1 heavy storm
1 mind control
2 my body as a shield
1 mystical space typhoon
1 reinforcement of the army
1 scapegoat
1 smashing ground
3 the warriro returning alive

traps

2 bottomless trap hole
1 call of the haunted
2 dark bribe
1 mirror force
1 solemn judgment
1 torrential tribute

tell me if it's better or worse. and what to remove and stuff.
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