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 Infernity Game

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dayvividnerdvillage
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PostSubject: Infernity Game   Fri Jun 03, 2011 2:50 pm

This deck is another discovery I've made on the word of "one turn to change it all around." The basic of this deck is to make sure your opponent is not a STUN person, and you drew your cards on your first DRAW.

Infernity Archfiend 3x
Infernity Avenger
Infernity Mirage 3x
Infernity Necromancer
Infernity Randomizer 2x

Allure of Darkness
Book of Moon
Card Destruction
Dark Hole
Giant Trunade
Infernity Launcher
Magical Mallet 3x
Monster Reborn
Mytical Space Typhoon 2x
Pot of Duality 3x
Upstart Goblin 3x

Call of the Haunted
Escape from the Dark Dimension 2x
Infernity Break 3x
Infernity Inferno 3x
Royal Oppression
Solemn Judgment
Torrential Tribute

Side Deck

Cyber Valley 3x
Effect Veiler 2x
Gorz the Emissary of Darkness
D.D.R. - Different Dimension Reincarnation 2x
Smashing Ground 2x
Swords of Revealing Light
Mirror Force
Return from the Different Dimension
Trap Stun 2x

Extra Deck

Ally of Justic Catastor
Black Rose Dragon
Brionac, Dragon of the Ice Barrier
Colossal Fighter
Dark End Dragon
Flameveil Uruquizas
Formula Synchron
Gaia Knight, the Force of Earth
Hundred Eyes Dragon 2x
Magical Android
Red Dragon Archfiend
Scrap Dragon
Stardust Dragon
Trishula, Dragon of the Ice barrier

Now here's how you play it.

1st - You must make sure you have the following in the grave.
a) Infernity Archfiend
b) Infernity Avenger
c)Infernity Necromancer

2nd - You must either either play "Infernity Launcher" or "Infernity Mirage". (Preferably Mirage as a start)

Then the loop goes like this.

Sp. Infernity Archfiend + Infernity Necromancer.
a) Archfiend's effect activated which gets any selective "Infernity" cards in its name from your deck to your hand. You chose "Infernity Launcher" as a starter.
b) Necromancer's effect activates and gets any Infernity monster in your graveyard, you will choose "Avenger".

Now you can Synchro summon Stardust Dragon, if its your first turn. You can Synchro Summon Scrap Dragon if you want to K/O your opponent instantly on your second turn.

After you got your first monster you repeat the loop again, but this time instead of "Launcher" you get "Break" and for your Synchro monster you chose "Hundred Eyes Dragon". With that you can copy the effect of "Mirage" in your graveyard and you do the same thing again, for another break, but you will copy "Necromencer" and end with "Archfiend" then gets another break.

Your field must have

Stardust Dragon + Infernity Archfiend + Hundred Eyes Dragon
Your facedown should be Infernity Break + Infernity Break.

Unless your opponent doesn't activate Wabaku, or anything that negates damages, by two turns it should be game. Even the effect of a Fossil Dyna Pachycephalo face down won't help. (It'll either be killed Stardust effect or easily get rid off by Scrap)


Last edited by dayvividnerdvillage on Fri Jun 03, 2011 5:10 pm; edited 1 time in total
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Sizzle Fish
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PostSubject: Re: Infernity Game   Fri Jun 03, 2011 3:51 pm

Good deck.
Makes me remember why Launcher was limited to one. Smile

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dayvividnerdvillage
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PostSubject: Re: Infernity Game   Fri Jun 03, 2011 5:12 pm

Sizzle Fish wrote:
Good deck.
Makes me remember why Launcher was limited to one. Smile
Limited that card only make this deck 89% slow, but it's still deadly Cool
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Sizzle Fish
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PostSubject: Re: Infernity Game   Fri Jun 03, 2011 7:10 pm

dayvividnerdvillage wrote:
Sizzle Fish wrote:
Good deck.
Makes me remember why Launcher was limited to one. Smile
Limited that card only make this deck 89% slow, but it's still deadly Cool

Yes, that 11% is all you need to woop. Twisted Evil

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